Five Nights at Freddy’s (FNAF), created by indie developer Scott Cawthon in 2014, quickly became a defining franchise in modern horror gaming. Centered on surviving night shifts while animatronic characters attempt to kill the player, FNAF turned simple mechanics and tense atmosphere into an expansive multimedia property that includes sequels, novels, merchandise, fan-made games, and a film adaptation. This article examines FNAF’s design, storytelling, cultural impact, controversies, and legacy.